What the game does
A marker glides back and forth across a bar, and you tap a single button when it crosses a highlighted zone. Clean hits extend a streak; misses reset it. That's the entirety of the interaction.
What gets stored locally
Your best streak is saved in your browser's local storage under one key, purely so it's still there the next time you visit on the same device. This value never travels to any server — it's read and written entirely client-side.
- Your personal best streak, stored only in your browser
- Standard web server access logs (timestamp, browser type) used to keep the page running and secure
What's deliberately absent
No accounts, no names, no contact details, no location tracking. We haven't wired in any advertising network or third-party analytics provider — there's nothing here that benefits from knowing who's tapping the button.
Cookies
TideTiming does not use cookies. The local storage entry behaves differently from a cookie: it never gets sent to a server automatically and stays on your device until you clear it yourself.
Server logs
As with most web pages, our hosting setup keeps brief routine logs to catch abuse and keep things running smoothly. These aren't tied to individual visitors in any meaningful way and are cycled out after a short period.
Sharing
There's no data-sharing arrangement with advertisers or third parties connected to this game, because there's essentially nothing personal to share in the first place.
Your control
You can erase your saved best streak at any time by clearing this page's site data through your browser's settings. Doing so simply resets the number back to zero.
Updates
If TideTiming's approach to data ever changes, this notice will be updated to reflect exactly what's different and why.
Reflects the current build of TideTiming